About Impossible Bosses:

Psyris is the creator of impossible bosses or IB in short and it has grown from strength to strength. The current version is Impossible Bosses Beta V3R.

Clans

US West (Lordaeron): Clan IMP

US East: Clan FTI and Clan LOTI

Europe (Northend): Clan IBCE

Asia: Clan IMBO, Channel: IB

Bored Aussies: Clan 3ra (rarara)

Thursday, June 24, 2010

V3Q and V3R

Both V3Q and V3R were released yesterday (my time :P). Since the changes for V3Q are minimal, I'll combine the MAJOR CHANGES TOGETHER in a later post.
The full changelog and download for V3Q can be found here: http://www.impossiblebosses.com/forums/index.php?showtopic=664.
The super short changelog and download for V3R can be found here:
http://www.impossiblebosses.com/forums/index.php?showtopic=665.

Wednesday, June 16, 2010

Random Thing of the Day #3 (RTD #3)

Soo its back to me again with the Random Thing of the Day (RTD) :D . Since Psyris introduced a new spell called powersurge for thunder boss, lets talk about that!

Thunder Boss : "Have you been struck by lightning where the sun don't shine?"

Offensive ability

*POWERSURGE* (This ability is COUNTERABLE)

This new spell recently introduced (V3N onwards) is available to be cast by the thunder boss from E+ (Easy mode onwards). POWERSURGE creates a ring around the boss which is followed by a surge spell on everyone who is within range. In short, it is a 360 degree surge spell. (Surge has been changed to cause INSTANT DEATH from V3O onwards). This ability can and should be countered (preferably by a mage, since warrior is supposed to be standing outside the bosses SEALOFTIME range). Screenshots will be posted later.

NB: Surge and powersurge is still bugged. Anyone who dies from it will get bugged and will no longer have a hero and the game will not end. Only way to "fix" this is for a total remake of the game.

Sunday, June 13, 2010

V3P

V3P is out. Only change from V3O is that charge has been reverted back to square 1. Download the new version at http://www.impossiblebosses.com/forums/index.php?showtopic=646.

V3O

V3O is out! Check changelog and download it at http://www.impossiblebosses.com/forums/index.php?showtopic=645.

NB: Apparently warrior's charge is bugged. So Psy may just release V3P soon.

Friday, June 11, 2010

V3N changes summary

Well my net has failed me for the previous few days so I haven't really been able to play it much. Anyway V3N download and FULL changelog can be found here http://www.impossiblebosses.com/forums/index.php?showtopic=631&pid=3954&st=0&


The main (NOT ALL) changes are:
  • 1) Bosses

-Light boss rez-es 3 times now (11k hp each time so total hp is the same) and his ultimate only charges up his rez when he has 1 more charge for E+).

-Light boss new ability. RAPTURE (M+) – when Divinity has no charges left, RAPTURE will begin powering up. Every 4 seconds a pillar will light up. If all (8) pillars light up, the boss will cast this ending the fight in defeat for the players.

-When Divinity has 1 charge left Remington (Light boss) will gain a passive regen (100 hp per sec) on E+

-Demonic reworked. (too many to list refer to full changelog)

-Druid's vera spell causes all blue orbs to fire simultaneously at the start of cast (one targeting each player)

-Lightning boss ultimate changed to cause damage after collision and not during.

  • 2) Heroes

-DK bonus damage on light and nature shows.

-Warrior's Shieldbash can no longer be used on summons.

-Ranger's Rapid Fire now does magic damage and has new projectile art.

-Ranger's snipe ability scales properly now.

-Ranger's icons changed.

-Priest's healing wave works even when aimed at invulnerable targets.


  • 3) Common Items

-Staff:Advanced removed.

-Sword:Depraved – karma cost increased to 2, item damage upped from 10 to 20 and ability reckless strike does AoE damage.

-Sword:Radiance - karma cost increased to 2, its new ability distributes 2250 health to nearby allies in a very small AoE, no ally will be healed for more than 750. 30 sec cd.

-Charm:Martyr – damage increased to 26 from 16, karma cost increased to 2, active effect removed and new passive added (15% of the damage you deal is reflected back on you, however if you are not missing more than 500 health your damage output is increased by 25%)

-Charm:Sacrifice – karma cost increased to 2 and health requirement removed.

-Charm:Inferno - caster will now be burned for 25% of the damage dealt and damage cap lowered to 2500 from 3600

-Tome:Oblivion damage lowered to 3500 from 5000. (Damage returned is dmg u missed * 1.5)

-Staff:Nature now allows you to enter Bird form. (Able to cast virtue, counterspell, mystic veil and Vera, which does 300 magic damage in a small AoE, 0.25 sec cd)

-Charm:Necromancy changed to Charm:Black Magic – karma cost increased to 2 and new active effect added. (On death come back to life as a powerful Skeleton for 40 seconds. Ability Quell - deal 300 damage in a medium area at target point instantly. Units killed by this effect become Skeleton Warriors that last 5 seconds. Max of 5 Skeletons per cast. Has a 20 second cooldown.)

-New item Tome:Metamorphosis. (Become a powerful demon with potent support abilities and the powerful aoe ability Decimate (that will damage your allies as well) for 15 seconds. Has a 45 second cooldown.)

-Gems no longer have attack damage / attack speed. Once their charges expire, they are automatically destroyed. Fire and Ice gems now contain 8 charges

--Shadow Gem now allows you to Shadow Step. (5 charges)

  • 4) Rare items (aka scrolls)

-All rare scrolls now cost 40 gold. (Don't be too happy yet..)

-Rare scrolls Necromancy and Lava Elemental removed.

-Rare scroll Infinity damage lowered to 4500 from 6000. (Now you see why..)

-Rare scroll Nature’s Wrath - minimum damage lowered to 1000 from 2000 and maximum damage increased to 5000 (Item desciption in-game says 7000, but its incorrect) from 3500. (But... not everything is bad)

  • 5) Misc

-Corpses now vanish when a player leaves

-Text can now be cleared by typing “clr”

-Ancient Spirit scroll can no longer be used to attack allies to recover health.

-Fixed bug that caused RAEZON / RECOIL to target corpses.

Fixed bug that caused essences not to trigger on thunder.

-Various other bug fixes

NB: Not all changes are documented. Visit changelog for other changes. Also, V3N is pretty buggy even the many changes... so please report bugs at forums. V3O will likely feature mostly bug changes.

Wednesday, June 9, 2010

Peon-Training Sessions are HERE!

Hey guys, as you may know I am planning to host peon-training sessions to give peons a chance at pro-games! The current dailies are just too demanding of skill and I can see some people being left out! Here is an EXCERPT FROM THE IB FORUMS. If you are interested, please go to the thread and make a reply by following the link below:


NOTE: THE SESSIONS ARE CURRENTLY NOT TAKING PLACE AT THE MOMENT. THE DATE OF THE FIRST SESSION WILL BE ANNOUNCED HERE. THIS IS JUST A SIGN-UP THREAD!!!


Alright, guys it's finally here! I have talked to several people about this and I think this has enough interest to launch - it will be part of an activity campaign to popularize IB on the North American servers as well as an attempt to increase the general skill level of our players.

Details:
When: 8~9PM EDT (-4 UTC) every day!
Where: LOTI Clan Channel (our games will also host on WEST and EU, though I am looking to train LOTI and IMP peons specifically).
What
: A daily game made specifically for peons because I know the average peon does not get to play the dailies. This is your chance to play a PRO game without being godly! It is also an opportunity to improve and learn some of the nit-picky things that true pros look for.
Who: PEONS; also maybe some extra shammies or grunts to help out though playing-positions will prioritize PEONS. I have already receive some help-offers from other shammies and I will LOOK FORWARD TO SEEING YOU THERE.

If you are interested in playing some REAL DEAL PRO-GAMES, and getting some constructive criticism on your game-play AND getting a chance to see some of the later bosses (such as ancient!) then you need to SIGN-UP by making a reply to this post with the following...

SIGN-UP FORM: FILL IN THIS STUFF IN A REPLY
---

Username:
Realm (Gateway; EAST/WEST):
Best Class (Only choose one!):
Played Classes (Classes that you also play regularly?):
Hardest Difficulty Passed:

---

So if I was a peon trying to apply for a position in the peon sessions I would make a reply to this thread with this in my post:

Username: Eloquious
Realm (Gateway; EAST/WEST): East
Best Class (Only choose one!): Priest
Played Classes (Classes that you can also play? In order from best to worst): Paladin, Ranger...
Hardest Difficulty Passed: VE ;~;

If you would like to assist in the training sessions, please talk to me personally! Once we get enough sign-ups, I will post the date of the first training session and BUMP THIS THREAD, so keep an eye out! I will also try to get channel messages up with updates, but don't rely on that!

Sunday, June 6, 2010

It's about time: US, N Victory!

After much hard work and deliberation, we've finally pulled it off! DH may have been excited about our 21% close-to-N-victory, but I'm twice as excited as he was now, and it also follows that i'm twice the poster he will ever be. Actually, I'm just joking. I opted out of this game so I could prep for my bike-marathon (which I had to wake up at 4:30AM for), but I spent so much time prepping an mp3 / bike / helmet (all of which I don't have, but managed to get) I ended up getting an hour of sleep, so maybe I should have played anyway. I am now on the verge of going into infinity mode and stabbing the shit out of Alecto.

Here's the replay for you guys to enjoy, from BeamZ's super webpage:


---
Team Roster:
Kirby_Dance_Fun (Ranger)
Cold_Hands (Priest
cuteforlife (Ranger)
Beamerz (Warrior)
dragonofdoom (Ice Mage)
THV (Ice Mage)
yat (warlock)
Kavaru (Fire Mage)

As you can see, I am not on there ):

Wednesday, June 2, 2010

ImpossibleBots


Like I said in Hosting Bot 2 our bots are online and working, but what's a bot good for if people don't know how to use it. That is why I'm putting this piece together to help those who still don't understand how to use the hosting bot yet get to know the ins and outs of the bot.

Admin Bot

There are two admin bots in each of the channel that have the ghost bots' root admin. I have setup a command to enable Chieftains, Shamans, and Grunts of each clan to add admins to ghost bots' if necessary. Admins bots' usernames in each clan are as follow:

Clan Imp: Imp.Bot
Clan LOTI: Xelus0524


To add someone to the admins just type the command below:

!addadmin [username]

NOTE: New grunts please ask me to be added to the admin bots' data base.

Ghost Bots

Now, listen carefully because I've seen many people make this mistake. The following usernames are the ghost bots and ONLY ghost bots can actually host a game, the admin bots only administrate the channel and ghost bots; So don't waste your time trying to get admin bots to host. Now the username of the ghost bots in each clan is listed below:

Clan imp: Imp.Spirit
Clan IBCe: Imp.Spirit
Clan LOTI: Loti.Spirit

I hope by now you fully understand the difference between ghost bots and admin bots, if you don't then there is nothing I can do. The next section is about the useful commands that can help you host and moderate ghost bots.

Commands in battle.net (via local chat or whisper at any time):

.getgame display information on a game in progress
.gg display infromation on a game in progress
.getgames display information on all games
.ggs display information on all games
.gn [number] display the name of players in the game specified
.pub [name] host public game, .pub with no name will set lastname+1
.pubby [owner] [name] host public by another player (gives access to admin commands in the game in lobby and in the game)
.priv [name] host private game
.stats [name] display basic player statistic, optionally add [name] to display statistics of another player (can be used by non admins)


Commands in game lobby:

.a or .abort abort countdown
.autostart auto start the game when the specified number of players have joined, leave blank or "off" to disable auto start
.close [number] ... close slot
.f or .from [name] display the country each player is from, of a player (partial match)
.hold [name] hold a slot for someone
.latency [number] set game latency (50-500), leave blank to see current latency
.dr alias to .latency
.open [number] open slot
.pub [name] rehost as public game, a simple .pub will auto set a new name!
.start [force] start game, optinally add [force] to skip checks
.swap swap slots
.unhost unhost game


Commands in game:

.check [name] check a user's status (leave blank to check your own status)
.latency [number] set game latency (50-500), leave blank to see current latency
.dr alias to .latency
.end end the game (disconnect everyone)
.kick [name] kick a player (it tries to do partial match)
.pause pause the game
.unpause unpause the game
.ban [username] add a new ban to the data base of this realm


Now at last we get to the best part. Thanks to Zephyrix we have a web interface that allows you to upload your favorite maps to the bot. Ask me or Zephyrix for the password.


End of Post #7
Dem0n_Hunter

Tuesday, June 1, 2010

A new contributor approaches...

Hey guys, Eloquious here - your friendly god of priesthood. Making this post just to announce that I have officially joined the IB Blogger team, WMC123 and Dem0n_Hunter. Hopefully my giraffe will be able to match DH's header images, and the lot of you won't be too disappointed in me. I'll be posting updates, at least from the LOTI side of things, and probably some game-play related stuff. I see DH and WMC123 has already posted quite a bit so I have some catching up to do!

Monday, May 31, 2010

Pandomonium


To be honest I was kind of excited when I wanted to write this post because we almost beat normal mode with 8 and then last night I just went to check the forums I saw a new thread in the Victory forums with the title of "V3M 7player Normal..." when I read that first 3 words all of my excitement just flew away from me. I thought to myself, just when we came on step closer to asians they jumped 3 steps a head of us. But I hope everyone else look at this as an encouragement to beat Normal sooner. Last night we were really close to beating Normal and brought Pandomonium down to 21% on our first daily game. I can't say it was a perfect game, actually it was not a great game to start with. We had a few bad ranks at the start but still managed to make it to Pandomonium which is a very good improvement. I won't go into the details too much since I've posted the replay below. I'll just give you the names of the players and our ranks till Pandomonium. Hopefully we'll beat it next time.

PLAYERS:

Kavaru (Ice Mage)
Cold-Hands (Ice Mage)
Eloquious (Priest)
yat (Ranger)
BeamerZ (Ranger)
THV (Fire Mage)
Dem0n_HuNTer (Warrior)
Alecto_Perfecto (Warlock)

RANKS:

Fire ------------ B
Ice ------------- S
Brute ---------- C
Thunder------- F
Druid ---------- D
Light ----------- F
Water ---------- C
Shadow ------- B
Ancient -------- Pathetic

REPLAY:


End of Post #6
Dem0n_Hunter

Sunday, May 30, 2010

Random Thing of the Day #2 (RTD #2)

So its back to another dosage of RTD with me :D
Lets do a boss ability shall we? :P
Beltharzar the lord of flame
Offensive ability

FLAMEBURST

Also known at the "melee killer", the fire boss erupts with a ring of fire originating from him. If you are a melee character or near the boss for any reason, the best way is to use your invulnerable spells (aka d) or risk dying (or nearly dying). It is also possible to walk away from the boss to take lesser damage. Here are some examples:


D-ing to avoid damage from flameburst


The next 2 pictures show how you can die to flameburst

This is the amount of damage you take if you're lucky

Saturday, May 29, 2010

Chatango time!


Sometimes it's good to know something about everything. So here it is, our new chat box. It's live chat with everyone and registration is for free and easy. You can edit your font and text color and has a lot more options. Chatango is a very popular chat box between most anime sites or any other kind of website and I always wished to have some kind of chat system for us in Impossible Bosses Forums like this for a long time and this is the opportunity to full fill that wish. I hope everyone else can enjoy it as much as I do.
My chatango username is Illidanevil you can add me as your friend if you want. I'll be always on the chat so drop by and say hello, if I didn't answer I'm probably not at my desk.
WMC123 and Eloquious will also be in the chat with the same names so call them up if you need something or just want to chat.

End of Post #5
Dem0n_Hunter

Thursday, May 27, 2010

Hosting Bot 2


Bots are here RUN RUN!!!

Alright guys, seems I was completely wrong about the ETA for the bots. Luckily I was able to have the hosting bots up and running within 10 hours of purchasing them, and they are currently residing in Clan LOTI and Clan imp channel.

Clan imp username: Imp.Spirit
Clan LOTI username: Loti.Spirit

No Europe because I was too lazy at 2:00 am to make an account in Europe for the bot. I'll add the other servers later. Anyways, I've tested the bot with WMC123 and seems I have no delay on it but WMC123 claims that zwb was better than the new bot so eh!! I hope we can test the bot with everyone else to see how is the bot for everyone.

I'm also going setup administrator bots in each channel and give them root admin of the hosting bot to make adding admins easier for everyone. More info with a list of commands and useful tips will be posted later on.

End of Post #4
Dem0n_Hunter

Hosting Bot


I think majority of people by now have noticed that Zephrix's bot (zwb) has been missing for a few days. After talking to him we realized that the server he was using to host "zwb" is facing problems and there is no guarantee that he would be able to fix it. As a result I've decided to go a head and rent a bot from Cryptwizard for a fairly low price. They have told me that it would take about 1-2 days for the bot to be ready for usage. Anyhow, we're hoping that the hosting bot be up and running by this weekend. More info will be posted as soon as the bots are up and running.

End of Post #3
Dem0n_Hunter

Tuesday, May 25, 2010

Tip #1


This topic could be explained in a long and detailed guide but I'm just going to go over quit notes to each characters and what they should do at the end Selia's Ultimate.

Warlock:
As warlock you need to keep using Malice on others during the ultimate ( preferably on warrior or priest ) and at the end of the ultimate move out side of the circling orbs and move back in right behind them and get inside the ice circle before Selia closes it.

Fire Mage:
Fire mage is different from everyone else. After you get out of the last wave of the orbs stay out of the range of boss and start casting Meteor. Try to time your Meteor so it will hit the boss just as she finishes her Ultimate. To accomplish this best time is right after the orbs get a boost in their speed and close in to the boss at the end.

Ice Mage:
Ice mage's job is to get into the ice circle and with her Freezing Field ability open the path for those who are outside to get inside if needed or those who are inside to get out if needed. Try to look where Fire mage is casting his Meteor and open the circle around that area so he can get in.

Priest:
As Priest you can do whatever you want. It doesn't really matter if you get inside the ice circle or not because you can still heal others from the outside. It's completely your choice to stay outside or get inside the ice circle but remember to kill Trolls if you are on +M difficulty.

Paladin:
Well Paladin is a melee class so obviously you need to be inside the ice circle so follow Warlock's instruction and get inside the ice circle before it closes. Heal others a long the line as well.

Warrior:
In just a few versions back Warrior had to get inside the circle before it closes but if you want to avoid maximum damage you can stay outside of the circle then use Charge ability to slide between the ice cubes and get inside, but I don't really recommend it. The important thing you need to remember as Warrior is to be on the side that there are least amount of people because if the boss uses ICE LANCE you don't want others to get hit by it.

Ranger:
Well Ranger is an easy class because she has Sprint and can use the movement speed boost to get inside the ice circle easily but be careful of the last blast that does damage around the boss right before she casts the ice circle. It's also a good idea to cast your Rapid Fire right after ultimate.

Rogue:
Well those who play Rogue should know what they need to do here. Since you have your Close in ability you have the choice of stay out the ice circle then Close in and deal your damage to the boss or save your Close in and use sprint and get inside the circle. Since you need to be behind the boss to deal most damage then watch the Warrior and station yourself in a way that your are ready to deal damage from behind right after ultimate ends.

Druid:
To be honest I don't play Druid a lot but my opinion is that as Druid you should get inside the circle like everyone else using your Rage ability. I would suggest casting a Virtue on Warrior or rogue right when the ultimate ends then continue to do damage.

Death Knight:
Well Death knight has a lot of different ways he can act here, but here is a set of actions that I recommend:
1. get out of the circle and stay there
2. It only costs 5 mana to use Shadow step so jump inside the circle by Shadow stepping on your teammates
3. If your teammates are on low HP then cast Unholy Power to take full advantage of the fact that everyone is close together after the ultimate.
4. Cast Defile right between the outer wall of the ice circle and the boss to kill some of the ice cubes and deal damage to the boss at the same time.


Alright so this is the end of our Tip #1. I hope it was useful in some way to at least a few. After thinking for a while I came in the conclusion that there are no set of "Pro" tips that I can give to you guys so I'm just going to stick with basic tips and guidelines so I have a more wide range of topics I can pick from.

End of Post #2
Dem0n_Hunter


My first post

Hey guys, so here I am helping WMC123 with his blog. so let's start with a brief introduction of myself to those who might not know me.

I, Dem0n_Hunter which is my account in Wc3 on all servers except asia, started playing IB round September 2007; And since then I've never been on a break or anything like others who quit for a while and then came back. I've tried my best to expand the community of IB over the years, and here it is, another attempt to attract more people to IB.

Right now, at A-O-K's request, I'm running as the position of Shaman in Clan LOTI (USEast). I live in Vancouver, Canada and love it here. I moved here about 3 and a half years ago and continued my education here, so if my English has any problems please excuse me.

By biggest contributions to IB was creating a Wikia (Look below for the link) and a few guides and tutorials (Again look below for links) a side from trying to contribute through suggestions and bug reports ( this roll is taken over be Nelon entirely haha, can't compete with him in bug repots lol ). Since I'm still not in a University I got quit a free time on my hands so I'm doing my best to expand the IB community.

I don't want to make this post too long so I'm going to stop the introduction here. My plans for this blog is to post tips and hints and other random stuff as often as I can. So hopefully you guys can get to know me more from my future posts.

I hope more people will join us and get to enjoy one of the best games in Wc3 together.

PS: Here are the links I promised earlier

And my other guides and tutorials can be found Here

End of post #1
Dem0n_Hunter

Sunday, May 23, 2010

Random Thing of the Day (RTD)

Ok! Since this is the first ever RTD, lets go for a hero's spell shall we? :D
Lets see... hmmm
Priest
Support ablities
Divine Light [R]
55 mana, 70 second cooldown
FULLY restores target's health and mana.
Comment: Definately one of the or not the most useful spell in the whole game by its own right. It simply SAVES LIVES which is important, especially in high level games. Also, it can be used to restore the mana of the target, which may allow the target to continue dps-ing (Ice mage/Fire mage etc etc) or allow the target to continue healing/supporting/tanking (Priest/Pally/Warrior). A useful (but not crucial since the ranger/warrior may request for it and are given priority over it) item is the reset charm, which allows for a double divine light for a double save or a save together with a quick mana regen on yourself. Don't forget that reset costs mana to use!
WARNING: NEVER use divine light on light's ultimate as MOST (exceptions being sacred word, death knight's unholy power and serenity charm) healing spells will do the opposite (instead of healing, it damages), so divine light will INSTANTLY KILL the target.
Random fact: Divine Light used to reset cooldowns till I'm not sure :P

The best... and worst of LAG, the game-killer

Well being a Singaporean (SG) playing using zwb (US) really gives me problems with pings of over 100ms and delay (especially on a bad net day)

So.. about 2 days ago i played a game (no replays/ss for now since i'm not supposed to be using the computer) i was using priest on water and my team all died... so it was me vs her. I got add-raped (as usual) and when i spawned i mass clicked MC (mana control --> does 3x of ur current mana it terms of dmg to the boss and drains ALL ur mana) and i lagged and she went into ulti with my mc doing NOTHING!

So in the retry, i went with warrior and this time we were at light for last boss and right b4 i omega-ed (which drains ALL ur mana ... again) i got hit by a crazy enlightenment which i swear i d-ed but ended up d-ing late .. causing my replen to (restores 4500 hp and 300 mp, 15 gold) to be on cd ... omega did about 5.2k dmg and with fire gem i would have killed him ... but i died instead -.-

On another game, I was on warrior duty (again!) and it was on water (and again!) where i juz did a random shield bash (counters counterable spells, does 250 dmg with an additional 250 if a spell is countered) and guess what... she actually casted water seal (her only counterable spell... heals her hp and mp and causes all creeps or adds whichever u call it... to go nuts) and i countered it the moment she used it ! (happened twice in my whole life on the same boss)

So.. is lag really that bad of a thing? Mostly yeah but sometimes, it may just slow you down... in a good way :D

Thursday, May 20, 2010

1st post

As u can see... if you're bored anyway.. this blog isn't anywhere near finished (my old htmls couldn't work here anymore) so if any1 can help ... i'm thinking of having the main page to have the words "Life of an IB-er", "Basics", "Chat" and "Links" with each of them linking to posts, information, cbox and links respectively. Any help would be appreciated :D drop me a msg on the chatbox @ the side or juz whisper me on bnet/ reply me on forums. Thx!