About Impossible Bosses:

Psyris is the creator of impossible bosses or IB in short and it has grown from strength to strength. The current version is Impossible Bosses Beta V3R.

Clans

US West (Lordaeron): Clan IMP

US East: Clan FTI and Clan LOTI

Europe (Northend): Clan IBCE

Asia: Clan IMBO, Channel: IB

Bored Aussies: Clan 3ra (rarara)

Thursday, June 24, 2010

V3Q and V3R

Both V3Q and V3R were released yesterday (my time :P). Since the changes for V3Q are minimal, I'll combine the MAJOR CHANGES TOGETHER in a later post.
The full changelog and download for V3Q can be found here: http://www.impossiblebosses.com/forums/index.php?showtopic=664.
The super short changelog and download for V3R can be found here:
http://www.impossiblebosses.com/forums/index.php?showtopic=665.

Wednesday, June 16, 2010

Random Thing of the Day #3 (RTD #3)

Soo its back to me again with the Random Thing of the Day (RTD) :D . Since Psyris introduced a new spell called powersurge for thunder boss, lets talk about that!

Thunder Boss : "Have you been struck by lightning where the sun don't shine?"

Offensive ability

*POWERSURGE* (This ability is COUNTERABLE)

This new spell recently introduced (V3N onwards) is available to be cast by the thunder boss from E+ (Easy mode onwards). POWERSURGE creates a ring around the boss which is followed by a surge spell on everyone who is within range. In short, it is a 360 degree surge spell. (Surge has been changed to cause INSTANT DEATH from V3O onwards). This ability can and should be countered (preferably by a mage, since warrior is supposed to be standing outside the bosses SEALOFTIME range). Screenshots will be posted later.

NB: Surge and powersurge is still bugged. Anyone who dies from it will get bugged and will no longer have a hero and the game will not end. Only way to "fix" this is for a total remake of the game.

Sunday, June 13, 2010

V3P

V3P is out. Only change from V3O is that charge has been reverted back to square 1. Download the new version at http://www.impossiblebosses.com/forums/index.php?showtopic=646.

V3O

V3O is out! Check changelog and download it at http://www.impossiblebosses.com/forums/index.php?showtopic=645.

NB: Apparently warrior's charge is bugged. So Psy may just release V3P soon.

Friday, June 11, 2010

V3N changes summary

Well my net has failed me for the previous few days so I haven't really been able to play it much. Anyway V3N download and FULL changelog can be found here http://www.impossiblebosses.com/forums/index.php?showtopic=631&pid=3954&st=0&


The main (NOT ALL) changes are:
  • 1) Bosses

-Light boss rez-es 3 times now (11k hp each time so total hp is the same) and his ultimate only charges up his rez when he has 1 more charge for E+).

-Light boss new ability. RAPTURE (M+) – when Divinity has no charges left, RAPTURE will begin powering up. Every 4 seconds a pillar will light up. If all (8) pillars light up, the boss will cast this ending the fight in defeat for the players.

-When Divinity has 1 charge left Remington (Light boss) will gain a passive regen (100 hp per sec) on E+

-Demonic reworked. (too many to list refer to full changelog)

-Druid's vera spell causes all blue orbs to fire simultaneously at the start of cast (one targeting each player)

-Lightning boss ultimate changed to cause damage after collision and not during.

  • 2) Heroes

-DK bonus damage on light and nature shows.

-Warrior's Shieldbash can no longer be used on summons.

-Ranger's Rapid Fire now does magic damage and has new projectile art.

-Ranger's snipe ability scales properly now.

-Ranger's icons changed.

-Priest's healing wave works even when aimed at invulnerable targets.


  • 3) Common Items

-Staff:Advanced removed.

-Sword:Depraved – karma cost increased to 2, item damage upped from 10 to 20 and ability reckless strike does AoE damage.

-Sword:Radiance - karma cost increased to 2, its new ability distributes 2250 health to nearby allies in a very small AoE, no ally will be healed for more than 750. 30 sec cd.

-Charm:Martyr – damage increased to 26 from 16, karma cost increased to 2, active effect removed and new passive added (15% of the damage you deal is reflected back on you, however if you are not missing more than 500 health your damage output is increased by 25%)

-Charm:Sacrifice – karma cost increased to 2 and health requirement removed.

-Charm:Inferno - caster will now be burned for 25% of the damage dealt and damage cap lowered to 2500 from 3600

-Tome:Oblivion damage lowered to 3500 from 5000. (Damage returned is dmg u missed * 1.5)

-Staff:Nature now allows you to enter Bird form. (Able to cast virtue, counterspell, mystic veil and Vera, which does 300 magic damage in a small AoE, 0.25 sec cd)

-Charm:Necromancy changed to Charm:Black Magic – karma cost increased to 2 and new active effect added. (On death come back to life as a powerful Skeleton for 40 seconds. Ability Quell - deal 300 damage in a medium area at target point instantly. Units killed by this effect become Skeleton Warriors that last 5 seconds. Max of 5 Skeletons per cast. Has a 20 second cooldown.)

-New item Tome:Metamorphosis. (Become a powerful demon with potent support abilities and the powerful aoe ability Decimate (that will damage your allies as well) for 15 seconds. Has a 45 second cooldown.)

-Gems no longer have attack damage / attack speed. Once their charges expire, they are automatically destroyed. Fire and Ice gems now contain 8 charges

--Shadow Gem now allows you to Shadow Step. (5 charges)

  • 4) Rare items (aka scrolls)

-All rare scrolls now cost 40 gold. (Don't be too happy yet..)

-Rare scrolls Necromancy and Lava Elemental removed.

-Rare scroll Infinity damage lowered to 4500 from 6000. (Now you see why..)

-Rare scroll Nature’s Wrath - minimum damage lowered to 1000 from 2000 and maximum damage increased to 5000 (Item desciption in-game says 7000, but its incorrect) from 3500. (But... not everything is bad)

  • 5) Misc

-Corpses now vanish when a player leaves

-Text can now be cleared by typing “clr”

-Ancient Spirit scroll can no longer be used to attack allies to recover health.

-Fixed bug that caused RAEZON / RECOIL to target corpses.

Fixed bug that caused essences not to trigger on thunder.

-Various other bug fixes

NB: Not all changes are documented. Visit changelog for other changes. Also, V3N is pretty buggy even the many changes... so please report bugs at forums. V3O will likely feature mostly bug changes.

Wednesday, June 9, 2010

Peon-Training Sessions are HERE!

Hey guys, as you may know I am planning to host peon-training sessions to give peons a chance at pro-games! The current dailies are just too demanding of skill and I can see some people being left out! Here is an EXCERPT FROM THE IB FORUMS. If you are interested, please go to the thread and make a reply by following the link below:


NOTE: THE SESSIONS ARE CURRENTLY NOT TAKING PLACE AT THE MOMENT. THE DATE OF THE FIRST SESSION WILL BE ANNOUNCED HERE. THIS IS JUST A SIGN-UP THREAD!!!


Alright, guys it's finally here! I have talked to several people about this and I think this has enough interest to launch - it will be part of an activity campaign to popularize IB on the North American servers as well as an attempt to increase the general skill level of our players.

Details:
When: 8~9PM EDT (-4 UTC) every day!
Where: LOTI Clan Channel (our games will also host on WEST and EU, though I am looking to train LOTI and IMP peons specifically).
What
: A daily game made specifically for peons because I know the average peon does not get to play the dailies. This is your chance to play a PRO game without being godly! It is also an opportunity to improve and learn some of the nit-picky things that true pros look for.
Who: PEONS; also maybe some extra shammies or grunts to help out though playing-positions will prioritize PEONS. I have already receive some help-offers from other shammies and I will LOOK FORWARD TO SEEING YOU THERE.

If you are interested in playing some REAL DEAL PRO-GAMES, and getting some constructive criticism on your game-play AND getting a chance to see some of the later bosses (such as ancient!) then you need to SIGN-UP by making a reply to this post with the following...

SIGN-UP FORM: FILL IN THIS STUFF IN A REPLY
---

Username:
Realm (Gateway; EAST/WEST):
Best Class (Only choose one!):
Played Classes (Classes that you also play regularly?):
Hardest Difficulty Passed:

---

So if I was a peon trying to apply for a position in the peon sessions I would make a reply to this thread with this in my post:

Username: Eloquious
Realm (Gateway; EAST/WEST): East
Best Class (Only choose one!): Priest
Played Classes (Classes that you can also play? In order from best to worst): Paladin, Ranger...
Hardest Difficulty Passed: VE ;~;

If you would like to assist in the training sessions, please talk to me personally! Once we get enough sign-ups, I will post the date of the first training session and BUMP THIS THREAD, so keep an eye out! I will also try to get channel messages up with updates, but don't rely on that!

Sunday, June 6, 2010

It's about time: US, N Victory!

After much hard work and deliberation, we've finally pulled it off! DH may have been excited about our 21% close-to-N-victory, but I'm twice as excited as he was now, and it also follows that i'm twice the poster he will ever be. Actually, I'm just joking. I opted out of this game so I could prep for my bike-marathon (which I had to wake up at 4:30AM for), but I spent so much time prepping an mp3 / bike / helmet (all of which I don't have, but managed to get) I ended up getting an hour of sleep, so maybe I should have played anyway. I am now on the verge of going into infinity mode and stabbing the shit out of Alecto.

Here's the replay for you guys to enjoy, from BeamZ's super webpage:


---
Team Roster:
Kirby_Dance_Fun (Ranger)
Cold_Hands (Priest
cuteforlife (Ranger)
Beamerz (Warrior)
dragonofdoom (Ice Mage)
THV (Ice Mage)
yat (warlock)
Kavaru (Fire Mage)

As you can see, I am not on there ):